AI Insights · Timothy · April 2025
Performance of Top 5 Pokémon Collector Games in Australia Q1 2025
Explore the performance of the top Pokémon collector games in Australia during Q1 2025, focusing on downloads, revenue, and active users across a unified platform.
In the first quarter of 2025, the top Pokémon collector games in Australia saw varied performance trends across downloads, revenue, and active users, according to data from Sensor Tower.
Pokémon TCG Pocket from The Pokemon Company showed a fluctuating pattern in weekly revenue, peaking at approximately $577K in late January and concluding the quarter with around $328K. Downloads peaked at 42K at the start of the quarter, gradually declining to 18.6K by the end of March. Active users remained relatively stable, hovering around 370K throughout the quarter.
Pokémon GO by Niantic, Inc. experienced a revenue surge, notably reaching $691K in late February before stabilizing around $241K by the end of March. Weekly downloads remained consistent, averaging around 5.8K, while active users declined from 301K to 241K over the quarter.
Pokémon TCG Live maintained a steady download rate, beginning at 2.3K and slightly decreasing to 1.4K by the end of the quarter. Active users started at 16.8K, with only a minor decrease to 15K.
Pokémon UNITE displayed modest revenue growth, peaking at $5.8K in late February. Downloads varied, reaching a high of 2K in early March. Active users showed a positive trend, increasing from 8.9K to 6.1K.
Finally, Mini Monsters: Card Collector by HOMA GAMES saw stable revenue, averaging around $300, with a peak of $411 in late March. Downloads remained consistent, ending the quarter at 1.2K, while active users held steady around 29K.
For more detailed insights and data, head over to Sensor Tower.